C++ Pointers

Declare pointers with various arguments in C++.

To declare a pointer, you specify the data type the pointer points to and use the asterisk (*) symbol.

Declare Pointers

A pointer is a variable that stores the memory address of another variable. Pointers are used to work with memory directly and are a powerful feature of the language, allowing for dynamic memory allocation, manipulation of data structures, and efficient access to memory.

To declare a pointer in C++, you use the following syntax:

data_type *pointer_name;

Here, 'data_type' is the type of the variable to which the pointer will point, and 'pointer_name' is the name of the pointer variable. The '*' symbol is used to declare a pointer.

Here's a simple example:

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int main() {
    // Declare a pointer to an integer
    int *ptr;

    // Declare an integer variable
    int num_ = 42;

    // Assign the address of the integer variable to the pointer
    ptr = &num_;

    // Access the value through the pointer
    std::cout << "Value of num_: " << num_ << std::endl;
    std::cout << "Value of num_ using pointer: " << *ptr << std::endl;

    return 0;

In this example, 'ptr' is a pointer to an integer, and it is assigned the address of the 'num_' variable using the address-of operator ( '&'). The value of 'num_' can be accessed through the pointer using the dereference operator ( '*ptr').

Value of num: 42
Value of num using pointer: 42

Note: Always initialize pointers before using them, either by assigning them the address of a valid variable or by setting them to 'nullptr' (in C++11 and later) if they are not intended to point to anything initially.


In C++, 'nullptr' is a keyword that represents a null pointer. It was introduced in C++11 as a safer and more expressive alternative to using 'NULL' or '0' for null pointers.

int *p = nullptr; // Null pointer
void *genericPtr = p; // Pointer to void

Pointers can be set to 'nullptr' to indicate they are not pointing to any valid memory. Pointers to 'void' can be used for generic pointer handling.

Pointer Arguments

* Pointers in C++ are powerful and versatile features that allow you to work with memory directly.

In C++, you can pass pointers as arguments to functions. This allows the function to modify the values pointed to by the pointers, effectively allowing for indirect manipulation of variables. When passing a pointer to a function, you're essentially passing the memory address of a variable, enabling the function to access and modify the content at that location.

Here's a simple example demonstrating the use of pointer arguments in a function:

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// Pointer as an argument and modifies the value
void doubleValue(int *ptr) {
    if (ptr != nullptr) {
        *ptr *= 2;

int main() {
    int num = 5;
    int *ptr = #

    std::cout << "Original value of num: " << num << std::endl;

    // Call the function with the pointer as an argument

    std::cout << "Doubled value of num: " << num << std::endl;

    return 0;

In this example, the 'doubleValue' function takes a pointer to an integer as an argument and doubles the value stored at the memory location pointed to by that pointer. The 'main' function declares an integer variable 'num', a pointer 'ptr' that points to the address of 'num', and then calls the 'doubleValue' function with the pointer as an argument.

Original value of num: 5
Doubled value of num: 10

As a result, the value of 'num' is modified indirectly through the pointer, and you see the doubled value when printing it in the 'main' function.

* When working with pointer arguments, be cautious about null pointers to avoid undefined behavior. Always check if a pointer is not null before dereferencing it.

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